
buzztouch v1.4, iOS Edition
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Using Xcode and the iOS SDK to compile your app.

YOUR APPLICATION SHOULD COMPILE AND INSTALL ON AN iPHONE SIMULATOR OR DEVICE WITHOUT ANY MODIFICATIONS

1)	Launch Xcode. Xcode must have the iOS Developer Tools installed.
	Get the iOS SDK for Xcode here: https://developer.apple.com/technologies/xcode.html
	
2) 	Use File > Open and open the xcode project inside the folder you downloaded from buzztouch.com. This is
	this folder you unarchived ("unzipped").

3) 	Choose "Build" > "Clean all Targets" from the main menu. 

4) 	Select "Simulator" with the "Debug" configuration selected in the configuration drop-down menu (top left).

5) 	Choose "Build and Run" from the menu. The simulator should launch and your app should load. If it doesn't load, 
	or if you experience errors during the compiling process, something is wrong - jump on the buzztouch forum
	and ask for help.

6) On the "Home" button on the simulator. Your app's icon will show on the iPhone, iPod, iPad home screen. The name
	of your app will show under the icon. If the name is "too long" or you want to change what shows under the icon, 
	change the "Bundle Display Name" in your Xcode project. This is changed in the .plist file found inside the
	/config folder. /config/[your app name].plist 
	
How to install on your device:
	Apple requires you to establish an account in the iOS developer center before you can install an application
	on a device. Visit developer.apple.com > iOS Dev. Center for more information.
	
	